When Razer announced it was making a smartphone, we all knew which crowd it was trying to please – the gamers.

And with the phone now official, it is indeed a phone for gamers.

Focusing a lot on making mobile gaming impressive, the Razer Phone is the world’s first 120Hz display on a smartphone, which is expected to give gamers a much smoother experience when playing mobile games.

The display itself is a 5.7-inch Sharp IGZO panel with a resolution of 2560×1440, and it comes with cinematic audio support (try Dolby Atmos)!

There’s no headphone jack nonetheless, but there is a USB-C to 3.5mm adapter.

Interestingly, the Razer Phone defies the current trend by opting for a huge chin and forehead, but this was done purposely say Razer, saying that most gamers would likely hold the phone in landscape, which is why the speakers are on the left and middle, with the power button on the right.

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The power button also acts as a fingerprint scanner which is pretty nice to me.

For power, the Snapdragon 835 processor in the Razer Phone is supported by 8GB of RAM, and whooping 4000mAh battery ensures there’s enough juice to play on.

Razer also didn’t forget to include a dual-camera setup on the rear, introducing dual 12-megapixel cameras that come with sport phase detection auto focus and a dual tone LED flash. The front-facing camera is a normal 8-megapixel shooter without flash.

For now, the Razer Phone will be running on Android 7.1.1 Nougat, but there is a planed update to Android 8.0 Oreo in the future.

If you are living in the States, the Razer Phone can be pre-ordered at the Razer Store for $699, and it will be available on November 17th in both the US and Europe, but there’s no word of to coming to Asia just yet.